Paths to Dominance

Major Event / Fortress Conquest Duration: 24h Saturday 14:00 UTC

Major event revolving around the conquest of the Stellar Fortress Xarnas (Level 9 System). The conquering guild leader becomes the Trader Prince for 24 hours.

Schedule
"Every Saturday at 14:00 UTC. Set the alarm — there's no makeup day."
— Weekly Fixture
// SCORING SYSTEM

Three Ways to Score

Points come from three sources. Don't focus on just one — the leaderboard rewards mixed contribution.

01
Combat. Attack or Defend the Fortress. Points are Glory-based.
02
Occupation. Hold the Fortress. Points depend on duration and fleet power — More Power = More Points. Park your heaviest fleet for max yield.
03
Resilience. Points for damage TAKEN in the Level 9 system. Yes, getting hit pays. Tank squads have a real role.
// TRADER PRINCE

The Prince & The Court

The leader of the conquering guild becomes the Trader Prince. 24 hours to keep or transfer the title. Distributes Commendations, assigns Server Titles, activates Global Boosts.

Acting Prince Right Hand

Build · Research · Ship +12.5%

Permanent right hand of the Trader Prince. All-rounder buff.

Military Counsellor Fleet Production

Ship Building +20% · Resist +5%

For fleet production runs.

Strategic Counsellor Pure Combat

Damage +5% · Repair +20%

For pure combat. Take this before war windows.

Construction Counsellor Infrastructure

Building +20% · Research +10%

Infrastructure priority.

Research Counsellor Tech Tree

Research +20% · Building +10%

Technology priority.

Internal Affairs Economy & Trade

Resources +50% · Trade +10%

For economy and trade routes.

// PRO TIPS

Title Optimization

How to actually extract value from the title system. Most players waste their slot — don't.

!
Launch Rule (CRITICAL): You must hold the title at the START of the action to get the buff. If you start a construction with the title, the buff remains active even if you lose the title immediately after.
01
Server Etiquette. On healthy servers, titles are set to "Auto-accept". This creates a queue where each person has 5 minutes. Join the queue, wait your turn, launch upgrades, then let the next person in.
02
Internal Affairs: Take this before starting new trade routes.
03
Military Counsellor: Take this before ship production batches.
04
Construction / Research: MANDATORY before long-term upgrades. The launch rule means you only need to hold the buff for 1 second to get the full duration discount.