The ultimate battle for Star Ports and Territory. Requires high coordination and resource management.
Points required per tier per day. Plan resources backwards from the tier you can actually reach.
| Tier | Day 1 | Day 2 | Day 3 | Day 4 | Day 5 | Day 6 |
|---|---|---|---|---|---|---|
| 1 | 25,000 | 45,000 | 26,000 | 27,000 | 50,000 | 120,000 |
| 2 | 95,400 | 150,000 | 85,000 | 87,500 | 120,000 | 250,000 |
| 3 | 180,000 | 320,000 | 164,000 | 259,000 | 327,000 | 752,000 |
| 4 | 358,000 | 620,000 | 328,000 | 404,000 | 515,000 | 1,232,000 |
| 5 | 525,000 | 820,000 | 525,000 | 650,000 | 1,050,000 | 1,572,000 |
| 6 | 1,350,000 | 1,560,000 | 920,000 | 1,700,000 | 2,280,000 | 2,572,000 |
| 7 | 1,650,000 | 2,150,000 | 1,710,000 | 2,200,000 | 3,800,000 | 3,172,000 |
| 8 | 2,120,000 | 3,250,000 | 2,420,000 | 3,500,000 | 6,570,000 | 4,344,000 |
| 9 | 4,000,000 | 8,350,000 | 4,380,000 | 5,300,000 | 10,240,000 | 8,500,000 |
// Scroll horizontally on mobile. Higher tiers highlighted in accent colors.
All times in UTC. Phase 1 is offensive, Phase 2 is defensive. Set timers.
The fundamentals. Memorise these before the event opens.
Go to "Battlefield Showdown" → "View" → "Teleport" to invade enemy territory.
Use the "Home" button located just above the chat window.
If enemies are hiding, get points via War Prisms, Port Garrisons, or intercepting Cargo Ships.
Each day rewards a different category. Spend resources only on days that count them.
Lessons paid for in losses. Read before you rally.
You only have a 1-hour window. Do not trickle in. Regroup and hit with 7–8 Full Rallies simultaneously.
Scout the enemy garrison. If they are heavy on Shields (Beam), swap to Kinetic ships.